Across
- 2. a class that contains only constants and abstract methods
- 5. decimal representation of 19 (hexadecimal)
- 7. an operator that returns a Boolean value
- 8. generic class (or type of object) used as a basis for creating specific objects that conform to its protocol, or the set of operations it supports.
- 12. "abstract" keyword is used to denote that a method is abstract in the method header. True or false?
- 13. the variable does not refer to any object
- 14. a named set of instructions to perform a task
- 15. where a variable can be used
- 17. decimal representation of 1010 (binary)
- 19. to exit a method and go back to the point in the program that called it with the requested value or information
Down
- 1. abstract classes can be used to create objects. True or false?
- 3. base number for octal system
- 4. a programmer-defined blueprint from which objects are created
- 6. a variable defined in a class that represents an attribute of an object
- 9. base number of hexadecimal system
- 10. a class can implement more than 1 interface. True or false?
- 11. a method that does not have its implementation or body
- 12. base number of binary system
- 16. an instance of a class
- 18. decimal representation of 13 (octal)
