Across
- 1. The specification and planning of system components including user interfaces, databases, and software architecture.
- 3. AR technology that operates without predefined visual markers and instead uses location data and device sensors.
- 5. The integration of multiple forms of content like text, audio, images, animation, and video to convey information.
- 6. A structured collection of records or data that can be easily accessed, managed, and updated, commonly used in business and software systems.
- 11. A software development approach where early versions of a system are built, tested, and iteratively improved.
- 13. A group of related fields in a database that typically represents a single entity or item.
- 15. A computer-generated simulation that enables users to interact with an artificial three-dimensional environment using special electronic equipment.
- 16. The specific step in SDLC where software developers write the program code to implement the designed system.
- 19. Extremely large data sets that are analyzed computationally to reveal patterns, trends, and associations, especially relating to human behavior.
- 23. The process of delivering a completed software application to users including installation, configuration, and making it operational.
- 24. A visual and often interactive format used in multimedia systems to convey information, often using slides or animations.
- 28. Technology that overlays computer-generated content on the real world, enhancing user perception and interaction with surroundings.
- 30. A secure and decentralized digital ledger used to record transactions across many computers ensuring data integrity.
- 32. A collection of hardware and software designed to provide users with an immersive virtual environment experience.
- 33. The process of assessing a system or training outcome to determine its effectiveness, usability, and performance.
- 34. a software development methodology that emphasizes quick prototyping and iterative delivery.
- 35. A phase in software development where the entire system is tested as a whole to ensure that all components work correctly.
- 37. In database design, this represents a real-world object or concept that has data stored about it.
- 38. Structured Query Language, used for querying and managing relational databases to insert, update, delete, and retrieve data.
- 39. The phase in system development where the software is executed to detect errors, bugs, and defects.
Down
- 2. A virtual reality setup that fully engages the user's senses, often using a headset and motion-tracking equipment.
- 4. Virtual reality experience where interaction occurs through a desktop or standard display screen without full sensory immersion.
- 7. The use of specialized software to create multimedia content including tutorials, presentations, and training materials.
- 8. The science of analyzing raw data with the purpose of drawing conclusions about that information for decision-making.
- 9. The smallest unit of data in a database, representing one piece of information within a record.
- 10. Delivery of computing services over the Internet including storage, processing, and databases on-demand.
- 12. An acronym for System Development Life Cycle, which is a process followed for software projects that outlines phases from planning to maintenance.
- 14. Augmented reality system that uses specific visual symbols or QR codes to trigger the display of digital content.
- 16. , an education format that delivers learning via computer programs and multimedia tools.
- 17. User Acceptance Testing, the final phase of software testing where actual users test the software to ensure it meets requirements.
- 18. A coordinated set of components and resources used to collect, store, manage, and disseminate information.
- 20. A point where two systems or components meet and interact, such as user interfaces or software interfaces.
- 21. The process of writing instructions in a programming language to create software applications.
- 22. A database design process that reduces redundancy and ensures data dependencies make sense.
- 25. The process of installing and configuring a new system into a working environment after design and testing are complete.
- 26. A flexible and iterative software development method that promotes continuous delivery and collaboration.
- 27. A finite set of step-by-step instructions used for solving a problem or performing a computation.
- 29. A collection of related components that interact to achieve a goal, often used in the context of information systems.
- 31. An advanced form of AR where digital and physical objects coexist and interact in real time.
- 36. A framework within Agile methodology that uses time-boxed iterations and daily meetings to achieve software development goals.
