it

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Across
  1. 2. forms the basis for all programs
  2. 5. Points where there is a decision to be made
  3. 7. the process of taking away or removing characteristics from something in order to reduce it to a set of essential characteristics.
  4. 10. An operator that performs a logic operation on nodes, groups, or numbers
  5. 11. A secondary route
  6. 12. a standard against which other conditions can be compared in a scientific experiment.
  7. 13. a sequence of instructions or code being repeated until a specific end result is achieved
Down
  1. 1. Used for making decisions in programming
  2. 3. statements are executed one after another.
  3. 4. used when the number of iterations to occur is already known
  4. 6. lets your program know whether or not it should execute a block of code
  5. 8. the process of breaking down a problem into a number of smaller problems that can more easily be addressed
  6. 9. the process of writing code to facilitate specific actions