IT PUNCH

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Across
  1. 8. ONE WHO INTERACTS WITH COMPUTER
  2. 9. A STEP BY STEP PROCEDURE FOR SOLVING PROBLEM
  3. 11. TERMINATION OF A PROGRAM DUE TO AN ERROR
  4. 12. ACTION OF DOING SOMETHING OVER AND OVER AGAIN
  5. 13. AN INSTRUCTION FOR COMPUTER
  6. 15. CAUSING THE COMPUTER TO CARRY OUT INSTRUCTIONS
Down
  1. 1. CORRECTING ERRORS
  2. 2. RULE THAT GOVERNS THE ORDER OF PROGRAMMING LANGUAGE
  3. 3. AREA IN WHICH CODE IS WRITTEN
  4. 4. TRANSLATES HIGH-LEVEL LANGUAGE TO MACHINE INSTRUCTIONS
  5. 5. A PIECE OF CODE THAT CAN BE CALLED OVER AND OVER AGAIN
  6. 6. ONE WHO WRITES CODE/PROGRAM
  7. 7. A PIECE OF INFORMATION THAT CAN BE CHANGED
  8. 10. LINES IN A CODE THAT ARE NOT EXECUTED AND ONLY READ BY USER
  9. 11. SET OF COMMANDS TO BE CARRIED OUT BY A COMPUTER
  10. 14. AN ERROR IN A PROGRAM THAT PREVENTS IT FROM RUNNING AS EXPECTED