IT Terms

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Across
  1. 6. A point of interaction between two systems or an individual and a computer system.
  2. 11. A framework for developing responsive and mobilefirst websites.
  3. 13. The art of writing or solving codes.
  4. 14. A unit of digital information storage used to denote the size of data. It is considered the largest unit of computer storage.
  5. 15. Software that manages computer hardware and software resources and provides common services for computer programs.
  6. 16. A system for connecting a number of computer systems to form a local area network, with protocols to control the passing of information.
  7. 18. The system of interlinked hypertext documents accessed via the Internet.
  8. 19. The central part of an operating system, managing system resources and the communication between hardware and software.
  9. 20. An application that provides comprehensive facilities to computer programmers for software development.
  10. 23. A security device which can be software or hardwarebased, used to filter traffic between a computer (or network) and the Internet.
  11. 24. The transformation of a string of characters into a usually shorter fixedlength value or key that represents the original string.
  12. 27. Short for operation code, it is the portion of a machine language instruction that specifies the operation to be performed.
  13. 29. Software designed to interfere with a computer's normal functioning.
  14. 30. The suite of communications protocols used to connect hosts on the Internet.
  15. 31. A small application with limited functionality that can be installed and executed within a web page by an enduser.
  16. 34. A highlevel programming language used to create applications for the Web.
  17. 36. A computer or system that provides resources, data, services, or programs to other computers, known as clients, over a network.
  18. 38. Unit of digital information or computer storage approximately equal to one trillion bytes.
  19. 42. A set of rules for solving problems, commonly used in programming.
  20. 43. Refers to servers that are accessed over the Internet, and the software and databases that run on those servers.
  21. 44. A set of routines, protocols, and tools for building software and applications.
  22. 46. A request for information from a database.
  23. 48. Reality Simulated experience that can be similar to or completely different from the real world.
  24. 51. The central component of most operating systems; it manages system resources and communication between hardware and software components.
  25. 52. External device connected to a computer system, such as a keyboard or printer.
  26. 53. A global network connecting millions of computers, allowing them to communicate.
  27. 56. A lightweight datainterchange format that is easy for humans to read and write, and for machines to parse and generate.
  28. 58. Type of computer memory that can be accessed randomly; any byte of memory can be accessed without touching the preceding bytes.
  29. 59. The delay before a transfer of data begins following an instruction for its transfer.
Down
  1. 1. The physical parts of a computer system.
  2. 2. A data storage virtualization technology that combines multiple physical disk drive components into one or more logical units.
  3. 3. Software that is embedded into a hardware device.
  4. 4. A set of rules governing the exchange or transmission of data between devices.
  5. 5. A unit of digital information that is approximately equal to one billion bytes.
  6. 7. A system designed to capture, store, manipulate, analyze, manage, and present spatial or geographic data.
  7. 8. A network security system that monitors and controls incoming and outgoing network traffic.
  8. 9. Temporary storage area where frequently accessed data can be stored for rapid access.
  9. 10. A device that modulates signals to encode digital information and demodulates signals to decode the transmitted information.
  10. 11. A group of binary digits or bits operated on as a unit.
  11. 12. A system for connecting a number of computer systems to form a local area network.
  12. 17. A group of interconnected computers.
  13. 21. A measure of spatial printing or video dot density.
  14. 22. A hardware device that acts as a "gate" between two networks.
  15. 25. A basic unit of a data structure, such as a linked list or tree data structure.
  16. 26. A unit of data sent across a network.
  17. 28. Pertaining to a numbering scheme that consists of only two numbers 0 and 1.
  18. 32. Finding and resolving defects or problems within a computer program.
  19. 33. A type of security vulnerability typically found in web applications.
  20. 35. Information processed or stored by a computer.
  21. 37. A device that forwards data packets between computer networks.
  22. 39. Process of converting information or data into a code, especially to prevent unauthorized access.
  23. 40. A type of malicious software program that, when executed, replicates itself by modifying other computer programs and inserting its own code.
  24. 41. A markup language that defines a set of rules for encoding documents in a format that is both humanreadable and machinereadable.
  25. 45. Standard security technology for establishing an encrypted link between a server and a client.
  26. 47. The address of a World Wide Web page.
  27. 49. A digital information storage unit that is approximately equal to a thousand Exabytes.
  28. 50. The variation in the time between packets arriving, caused by network congestion, timing drift, or route changes.
  29. 54. The standard markup language for creating web pages.
  30. 55. Interface The space where interactions between humans and machines occur.
  31. 57. A network that connects computers and devices in a limited geographical area.