Jacqueline's Crossword

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Across
  1. 3. Creates a spline curve through the selected points. Select the first point to start the spline. Select additional points as fit points.
  2. 5. Creates a solid pipe that follows a selected path. Select the path then specify the section and size.
  3. 6. Add internal or external threads to cylindrical geometry. Threads can be cosmetic or modeled on the geometry. Select a cylindrical face then set the thread specifications.
  4. 8. Scales sketch objects, bodies, or components. Select the objects to scale then specify the scale factor.
  5. 10. Creates a hole based on user-specified values and selections. Select a face to place the hole then select edges to position the hole on the face, or select sketch points to place multiple holes. Specify the hole type, tap type, and size values.
  6. 12. Moves the selected face, body, sketch, or construction geometry a specified distance angle. Select the objects to modify then specify the distance or angle. Use Set Pivot to reposition the manipulator.
  7. 16. Physical materials affect the color and engineering properties of bodies and components. Drag the physical material from the dialog to the body or component.
  8. 19. Creates new bodies by dividing selected bodies using a profile, face, or plane. Select the bodies to modify then select the profile, face, or plane that divides the bodies.
  9. 20. Makes a mirrored copy of selected faces, features, bodies, or components at equal distances across a plane. Select the objects to mirror then the plane to mirror around.
  10. 23. Adds depth to a closed sketch profile or planar face. Select the profile or planar face then specify the distance to extrude.
  11. 24. Revolves a sketch profile or planar face around a selected axis. Select a profile or planar face then select the axis to revolve around.
  12. 25. Adds thickness to surface faces to make a solid. Select the faces to thicken then specify a thickness value.
Down
  1. 1. Positions components relative to one another and defines the relative motion. Select geometry or joint origins to define the joint. Specify the type to define the relative motion.
  2. 2. Deletes the selected entity from the design. Select components, bodies, sketches, and construction entities to remove.
  3. 4. Modifies the selected geometry using offset, extrude, or fillet commands. The operation depends on the geometry selected.
  4. 7. Creates a solid body sphere. Select a plane then specify the center point of the sphere and the diameter.
  5. 9. Applies a bevel to one or more edges. Select the edges then specify a distance.
  6. 11. Creates a solid torus. Specify the center point and diameter of the axis of revolution of the torus.
  7. 13. Creates a solid coil. Select a plane then draw a circle to specify the major diameter of the coil. Finish defining the coil using the manipulators or dialog box.
  8. 14. Creates a solid cylinder. Select a plane, draw a circle then specify the height of the cylinder.
  9. 15. Removes material from a part interior, creating a hollow cavity with walls of a specified thickness. Select faces then specify a thickness. The selected faces will be removed and the body will become hollow.
  10. 17. Affects the color of the bodies, components, and faces. Appearances override the color assigned from the physical material but do not affect engineering properties.
  11. 18. Adds fillets or rounds to one or more edges. Select the target edges then specify the radius value.
  12. 21. Copies the selected sketch curves a specified distance from the original curves. Select the curves to offset then specify the offset distance.
  13. 22. Creates a construction plane at the midpoint between two faces or work planes. Select two faces or planes.