Across
- 2. Collection of key-value pairs (3 letters)
- 4. Unordered collection with no duplicates (3 letters)
- 5. Exception that must be caught or declared (7 letters)
- 7. An ordered collection allowing duplicates (4 letters)
- 8. A class implements this to specify behavior (9 letters)
- 9. Type parameter in angle brackets (6 letters)
- 10. Principle that subclasses should be substitutable for superclasses (6 letters)
Down
- 1. Unchecked exceptions extend this class (13 letters)
- 3. A method with empty body in an interface (7 letters)
- 4. Variables declared in an interface are implicitly this (6 letters)
- 6. Utility class with static methods for collections (11 letters)
- 11. Programming principle: Keep It Simple, Stupid (4 letters)
