Across
- 1. Instance of a class
- 4. Various procedures and statements in order to produce a desired result
- 6. Words excluded from the program used to help stay organized
- 7. Java Development Kit
- 10. Freeing of errors
- 12. The ability to create classes with more specific attributes
- 13. International system of character representation
- 14. Multiple forms
- 17. Creates block comment lines of code
- 18. Values stored in computer memory
- 21. A group of built-in java classes
- 22. The use of non-printing characters and blank lines
- 25. "Grammar" of any language
- 26. Program statements
- 28. General term for computer equipment
- 29. Set of values for its attributes
Down
- 2. Binary statements after a program is compiled
- 3. Collection of objects with similar properties
- 5. Converts program into machine language for the computer to understand
- 8. To create an instance
- 9. Dividing source code into portions for analysis
- 11. Hiding methods and data withing an object
- 12. A program component such as class or object
- 15. Software Development Kit
- 16. Frequently Asked Questions
- 19. Information passed into a method to perform tasks
- 20. General term for computer programs
- 23. Set of operations performed by a program
- 24. Words that are part of a programming language
- 27. Self containing block of code