J.T.

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Across
  1. 4. data that are sent to a computer for processing by a program. Can come in a variety of forms, such as tactile interaction, audio, visuals, or text.
  2. 5. A way of representing information using only two options.
  3. 8. a machine that can run a program, including computers, tablets, servers, routers, and smart sensors
  4. 10. A way of representing information using ten options.
  5. 11. the inputs and outputs that allow a user to interact with a piece of software. User interfaces can include a variety of forms such as buttons, menus, images, text, and graphics.
  6. 12. scientific research conducted in whole or part by distributed individuals, many of whom may not be scientists, who contribute relevant data to research using their own computing devices.
  7. 13. data about data
  8. 14. a relationship between two pieces of data, typically referring to the amount that one varies in relation to the other.
  9. 15. a combination of operators and values that evaluates to a single value
Down
  1. 1. a process that makes the data uniform without changing its meaning (e.g., replacing all equivalent abbreviations, spellings, and capitalizations with the same word).
  2. 2. a group of computing devices and programs working together for a common purpose
  3. 3. allows a program to change the value represented by a variable
  4. 6. a group of interconnected computing devices capable of sending or receiving data.
  5. 7. any data that are sent from a program to a device. Can come in a variety of forms, such as tactile interaction, audio, visuals, or text.
  6. 9. a named reference to a value that can be used repeatedly throughout a program.