Across
- 4. data that are sent to a computer for processing by a program. Can come in a variety of forms, such as tactile interaction, audio, visuals, or text.
- 5. A way of representing information using only two options.
- 8. a machine that can run a program, including computers, tablets, servers, routers, and smart sensors
- 10. A way of representing information using ten options.
- 11. the inputs and outputs that allow a user to interact with a piece of software. User interfaces can include a variety of forms such as buttons, menus, images, text, and graphics.
- 12. scientific research conducted in whole or part by distributed individuals, many of whom may not be scientists, who contribute relevant data to research using their own computing devices.
- 13. data about data
- 14. a relationship between two pieces of data, typically referring to the amount that one varies in relation to the other.
- 15. a combination of operators and values that evaluates to a single value
Down
- 1. a process that makes the data uniform without changing its meaning (e.g., replacing all equivalent abbreviations, spellings, and capitalizations with the same word).
- 2. a group of computing devices and programs working together for a common purpose
- 3. allows a program to change the value represented by a variable
- 6. a group of interconnected computing devices capable of sending or receiving data.
- 7. any data that are sent from a program to a device. Can come in a variety of forms, such as tactile interaction, audio, visuals, or text.
- 9. a named reference to a value that can be used repeatedly throughout a program.
