Across
- 5. What error is this? The rules for robot programming are violated, for example a missing semicolon or a keyword at the wrong place. These are akin to errors in grammar in English.
- 6. What object in his world does Karel pick up?
- 8. Who is Karel named after?
- 11. What is this command in Karel world? Karel moves forward one block. He continues to face the same direction. To avoid damage. Karel will not move forward when his path is blocked by a wall. Instead, Karel performs an error shutoff.
- 13. Where does Karel put the beepers he picks up?
- 18. How many objects can be found in Karel’s world?
- 19. Command to make Karel turn the only direction he can turn
- 21. To what university did Richard E. Pattis go to?
- 22. What is the other object in Karel world that are not beepers?
Down
- 1. Another way to say Logic Error?
- 2. How do we call something we want Karel to do?
- 3. Command for Karel to grab beepers
- 4. How many parts does Karel have?
- 7. What part of Karel makes him hear?
- 9. With what part of Karel does Karel pick the beepers?
- 10. What is Karel The Robot used for?
- 12. Who many types of errors can be made in Karel world?
- 14. Karel performs an error shutoff.
- 15. How should Karel have been named?
- 16. Who is the developer of Karel The Robot? (last name)
- 17. What part of Karel helps him know in which direction he is going?
- 19. This must be the last instruction executed in every robot program.
- 20. True or false: Karel has a turn on button?
