Across
- 2. A person who designs any of a variety of things.
- 3. Systematic, scientific, documented study.
- 5. A person or household that purchases goods or services.
- 7. A limit to the design process. Constraints may be such things as appearance, funding, space, materials, and human capabilities.
- 8. Solving The process of understanding a problem, devising a plan, carrying out the plan, and evaluating the plan in order to solve a problem or meet a need or want.
- 9. A method for collecting data.
- 16. Desired specifications of a product or system.
- 18. A detailed description of the design and materials used to make something.
- 19. Extremely rapid increase.
- 20. The study of workplace equipment design or how to arrange and design devices, machines, or workspace so that people and things interact safely and most efficiently.
- 21. The act of trying out a new procedure, idea, or activity.
- 22. A visual, mathematical, or three-dimensional representation in detail of an object or design, often smaller than the original. A model is often used to test ideas, make changes to a design, and to learn more about what would happen to a similar, real object.
- 24. A method of shared problem solving in which all members of a group spontaneously, and in an unrestrained discussion, generate ideas.
- 25. Change to ensure accuracy.
- 26. The parameters placed on the development of a product or system. The requirements include the safety needs, the physical laws that will limit the development of an idea, the available resources, the cultural norms, and the use of criteria and constraints.
- 28. The feel, appearance, or consistency of a surface, substance, or fabric.
Down
- 1. Human activities used to create, invent, design, transform, produce, control, maintain, and use products or systems; a sequence of actions that combines resources to produce an output.
- 2. A measure in one direction.
- 4. To observe or study by close examination and systematic inquiry.
- 6. To form an idea of the amount or value.
- 10. Process A systematic problem-solving strategy, with criteria and constraints, used to develop many possible solutions to a problem or to satisfy human needs and wants and winnow down the possible solutions to one final choice.
- 11. Pleasing in appearance.
- 12. Formation of mental visual images.
- 13. A full-scale working model used to test a design concept by making actual observations and necessary adjustments.
- 14. Matrix A tool for systematically ranking alternatives according to a set of criteria.
- 15. An act, process, or methodology used to make a design or system as effective or functional as possible within the given criteria and constraints.
- 17. An exchange of one thing in return for another; especially relinquishment of one benefit or advantage for another regarded as more desirable.
- 23. A sketch on which notes are made to provide further information.
- 27. A person who is trained in and uses technological and scientific knowledge to solve practical problems.
