Across
- 2. - A direct comparison between two different things without using "like" or "as," such as "Life is a journey."
- 6. - The spoken words between characters in a story, usually shown with quotation marks.
- 7. - A scene that interrupts the present action to show events that happened earlier in time.
- 11. - The main character in a story, usually the character the reader follows and sympathizes with.
- 13. Irony - When readers know something that the characters in the story don't know, creating tension or humor.
- 15. - The turning point or most intense moment in a story where the main conflict reaches its peak.
- 16. - The author's attitude toward the subject matter or characters, conveyed through word choice and writing style.
- 17. - The emotional atmosphere or feeling that the story creates for the reader.
- 19. - Drawing conclusions or making educated guesses based on evidence and clues in the text rather than information directly stated.
- 21. - The conclusion of the story where the conflict is fully resolved and the story comes to an end (also called the denouement).
- 22. - The character or force that opposes the protagonist and creates conflict in the story.
- 24. Action - The series of events that build up tension and develop the conflict, leading toward the climax of the story.
Down
- 1. - Hints or clues that the author gives about what will happen later in the story.
- 3. - The struggle or problem that drives the story forward, which can be internal (within a character) or external (between characters or forces).
- 4. - A comparison between two different things using the words "like" or "as," such as "brave as a lion."
- 5. - Giving human characteristics, emotions, or actions to non-human things or animals.
- 8. - The beginning of a story where the author introduces the characters, setting, and background information that readers need to understand the story.
- 9. - The category or type of literature, such as mystery, science fiction, romance, or historical fiction.
- 10. - Words that imitate the sound they represent, like "buzz," "crash," or "sizzle."
- 12. - The central message, lesson, or main idea that the author wants to communicate through the story.
- 14. of View - The perspective from which a story is told (first person, second person, third person limited, or third person omniscient).
- 18. Action - The events that happen after the climax, where the conflict begins to resolve and loose ends are tied up.
- 20. Irony - When someone says one thing but means the opposite, often used for sarcasm or humor.
- 23. - The time and place where a story takes place, including the physical location, time period, and social environment.
