Across
- 1. a process that makes the data uniform without changing its meaning (e.g., replacing all equivalent abbreviations, spellings, and capitalizations with the same word).
- 6. <, >, <=, >=, ==, != indicate a Boolean expression
- 7. a command or instruction. Sometimes also referred to as a code statement.
- 8. the maximum amount of data that can be sent in a fixed amount of time, usually measured in bits per second
- 10. a data type that is either true or false
- 11. a group of computing devices and programs working together for a common purpose
- 17. the protocol used for transmitting web pages over the Internet
- 19. the value passed to the parameter
- 20. a collection of program statements. Programs run (or “execute”) one command at a time.
- 22. A way of representing information using only two options
- 23. A process for creating a digital representation of analog data by measuring the analog data at regular intervals called samples.
- 24. a combination of operators and values that evaluates to a single value
- 26. choosing a smaller subset of a data set to use for analysis, for example by eliminating / keeping only certain rows in a table
- 27. 8 bits
- 28. data that are sent to a computer for processing by a program. Can come in a variety of forms, such as tactile interaction, audio, visuals, or text.
- 30. NOT, AND, and OR, which evaluate to a Boolean value
- 31. used to return the flow of control to the point where the procedure (also known as a function) was called and to return the value of expression
- 32. Data that changes discretely through a finite set of possible values
- 33. occurs when the ending condition will never evaluate to true
- 34. a variable in a function definition. Used as a placeholder for values that will be passed through the function
- 35. a group of interconnected computing devices capable of sending or receiving data.
Down
- 2. the system responsible for translating domain names like example.com into IP addresses
- 3. a machine that can run a program, including computers, tablets, servers, routers, and smart sensors
- 4. a named reference to a value that can be used repeatedly throughout a program
- 5. the series of connections between computing devices on a network starting with a sender and ending with a receiver
- 9. any data that are sent from a program to a device. Can come in a variety of forms, such as tactile interaction, audio, visuals, or text.
- 12. an ordered sequence of characters
- 13. A way of representing information using ten options
- 14. the process of accessing each item in a list one at a time
- 15. a system of linked pages, programs, and files
- 16. Data with values that change continuously, or smoothly, over time. Some examples of analog data include music, colors of a painting, or position of a sprinter during a race.
- 18. program statements run in order, from top to bottom
- 21. allows a program to change the value represented by a variable
- 24. some program statements run when triggered by an event, like a mouse click or a key press
- 25. A contraction of "Binary Digit"; the single unit of information in a computer, typically represented as a 0 or 1
- 29. a repetitive portion of an algorithm which repeats a specified number of times or until a given condition is met
