Across
- 5. Strong will or spirit
- 6. A villainous pixie
- 8. A material that makes fairies invisible
- 11. Another word for planning
- 15. The fairies’ ability to erase human memories
- 18. The underground world of fairies
- 19. Artemis’s mentally unstable mother
- 20. A fairy ability that allows them to hypnotize humans
- 22. A dwarf thief with tunneling abilities
- 24. The ransom Artemis demands from the fairies
- 25. A small pistol
- 26. Holding someone hostage for money
- 28. A security measure used by the fairies
- 30. Holly's boss
Down
- 1. A severe scolding
- 2. A fairy weapon that can destroy all organic life in an area
- 3. A high-ranking official
- 4. A secretive fairy book that Artemis studies to learn more about them
- 7. A fairy explosive used for clearing an area
- 9. The Criminal Mastermind
- 10. Aware or knowledgeable
- 12. Lesser-intelligent fairies
- 13. The name of the main fairy city
- 14. Artemis' Butler
- 16. The Fowl family estate
- 17. The name of the fairies’ high-tech weaponry
- 21. How Artemis changes himself from the beginning to the end
- 23. A deadly creature that breaks into Fowl Manor
- 27. The source of power for the fairies
- 29. Artemis's is' motivation at the start of the book
