media vocabulary

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Across
  1. 3. the trail of data left behind from your online activities
  2. 5. a person who sees injustice or bullying and chooses to take positive action to intervene and help.
  3. 6. any data that can be used to identify a living individual
  4. 8. the practice of protecting digital systems
  5. 11. Intelligence- computer systems that can perform tasks typically requiring human intelligence, such as reasoning, decision-making, and problem-solving
  6. 13. the process of converting data into a secret code to prevent unauthorized access
  7. 15. Reality- overlays digital content, such as text, images, and 3D models, onto the real world, enhancing the user's perception of their surroundings
  8. 17. moral principles that govern a person's behavior or the conducting of an activity
  9. 19. the ability to understand and share the feelings of another.
  10. 20. Use- being aware of your actions and their impact, particularly when using technology.
  11. 23. using someone else's words, ideas, or creations without proper credit, presenting them as your own.
  12. 24. allow you to control your personal information and data on various apps and devices.
  13. 26. Commons- a nonprofit organization that provides free copyright licenses and tools to help creators share their work on their own terms
  14. 27. someone who uses technology
  15. 28. Addiction- may think obsessively about the behavior and they may experience withdrawal symptoms if access to the technology is cut off
Down
  1. 1. the social identity a person establishes and presents online through various interactions
  2. 2. Use a U.S. legal doctrine that allows limited use of copyrighted material without permission for purposes like criticism, commentary, news reporting, teaching, and research.
  3. 4. false or inaccurate information.
  4. 7. false information that is intended to mislead; deliberate misinformation.
  5. 9. the use of electronic devices to bully someone
  6. 10. a legal right that protects original works of authorship, granting the creator exclusive rights to reproduce, distribute, adapt, and perform their work.
  7. 12. Balance- a high-precision electronic instrument used for accurately measuring mass, featuring a digital display that shows the weight
  8. 14. a person who is present at an event but not involved in it
  9. 16. the ability to access, analyze, evaluate, create, and act using all forms of communication.
  10. 18. a process or set of rules to be followed in calculations or other problem-solving operations, especially by a computer.
  11. 21. Etiquette the code of conduct for respectful and appropriate behavior
  12. 22. a type of cyberattack where criminals impersonate legitimate sources to trick people into revealing sensitive information
  13. 24. the act of robbery on the high seas or the unauthorized use of copyrighted material, such as software, music, or films
  14. 25. Time- the amount of time spent using electronic devices