Midterm Vocab

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Across
  1. 2. contains x and y axis
  2. 5. is a location in the output that is represented with a pair of numbers
  3. 6. starts with two dashes and space that the computer ignores and people need them to understand your code better.
  4. 11. name given to data whose values (inputs) can change; gives a concrete name to an abstract idea (code)
  5. 12. the place where the vertical (aka y-axis) and the horizontal (aka x-axis) axes cross each other at the center.
  6. 14. explains what the program does.
  7. 17. closes a list of items
  8. 18. the 4 equal parts on a coordinate plane
  9. 19. actual text or numbers to show on the output panel
  10. 20. is the library that contains the functions we need, such as drawingOf, dot and many more
Down
  1. 1. a way to write out a variable name where the first letter of the second word is capitalized and there are no spaces between (example: redTriangle)
  2. 3. are actions that the program does.
  3. 4. a way to write out a variable name where no letters are capitalized and there is an underscore separating the words.
  4. 7. a unit of measurement of the coordinate plane
  5. 8. describes which types of inputs are accepted and what outputs are produced
  6. 9. is the function that puts multiple pictures into a single picture
  7. 10. colors pictures on the output panel with the colors defined in CodeWorld's Standard Library
  8. 13. is a collection of objects of the same type. The objects are written inside a pair of square brackets and are separated with commas
  9. 15. to break down a code into smaller parts to understand it
  10. 16. words that the computer reads in code; are usually bolded and a different color in CodeWorld