Across
- 3. It has height and length.
- 5. This media platform uses computer vision, an application of AI where computers are taught to see in order to automatically identify objects in images.
- 6. “Bringing the Internet closer to you.”
- 9. This technology can possibly apply in smart contracts, cloud storage, supply-chain communications, and electronic voting.
- 10. These wearables often come in the form of wristbands, straps or headbands that monitor physical activity and vital signs.
- 13. Type of data that are being produced by simply logging in, sending messages, watching videos, hitting like button, etc.
- 16. This can include smart rings, wristbands, watches, and pins.
- 17. These types of applications are now used in military, engineering, healthcare, and education.
- 18. This social media platform uses machine learning to identify the contextual meaning of emoji.
- 20. This entirely replace the user environment with digital information and enhance the fictional reality.
- 21. It has height, width and length.
- 22. It can filter out unwanted noises and automatically adapt to provide the best performance in the user's current environment and for their individual hearing needs.
Down
- 1. These sensors are placed on the body to monitor and transmit biological data for healthcare purposes.
- 2. Uses AI to give routing prediction or suggestions with the use of Google Map or Waze.
- 4. This type of clothing comes with built-in technology that can perform a variety of tasks including fitness or health monitoring.
- 7. This is a well-known application of augmented reality.
- 8. You may earn and profit from this coin by investing, stockpiling, and crowdfunding.
- 11. This social media platform uses algorithm and machine learning to evaluate the quality of every video uploaded.
- 12. This application introduced facial filters, called Lenses, in 2015.
- 14. The goal of this technology is to automate human life.
- 15. This person can decode, evaluate, analyze, and produce both print and electronic media.
- 19. This is the science of applying tactile sensation and control to interaction with computer applications.
- 21. This technology brings digital data and design to the physical world literally.
