Across
- 2. Instructions placed in the correct order.
- 5. Storage for items the player or agent carries.
- 8. Repeating a process or set of instructions.
- 11. A robot helper in Minecraft Education that players can code to move build and collect items.
- 13. A command that changes the direction the agent faces.
- 15. A block-based coding platform commonly used with Minecraft.
- 17. An agent command used to pick up nearby items.
- 18. An instruction that tells the computer or agent what to do.
- 19. Instantly moving a player or agent to a different location.
Down
- 1. Finding and fixing mistakes in a program.
- 3. A reusable group of commands that performs a specific task.
- 4. A complete set of instructions written to perform tasks.
- 6. A location in the Minecraft world using X Y and Z values.
- 7. A storage container for information that can change during a program.
- 9. A command allowing the agent to examine nearby blocks.
- 10. An error or problem in code that prevents it from working correctly.
- 12. Something that triggers code to run such as pressing a button or spawning into the world.
- 14. A coding structure that repeats instructions multiple times.
- 16. A decision-making statement using “if” something happens then another action occurs.
