Mobile Programing

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Across
  1. 5. is a coding error that happens during programing, its usually and unexpected problem or error during programing procces or execution, for example when´playing a videgame, the screen turns black.
  2. 7. Instead of writing a coding language, puzzle-like pieces are dragged and dropped to build things using tools such as Scratch or Thunkable.
  3. 9. Software that enables smartphones, tablets, and other devices to run applications and programs.
  4. 10. The process of creating software for smartphones, tablets, and digital assistants, most commonly for the Android and iOS operating systems.
Down
  1. 1. is the human-computer interaction or exchange during computations, for example siri.
  2. 2. These are computer programs that facilitate the use of visual expressions, including graphics, drawings, animations, and icons, in the programming process.
  3. 3. is a software that acts or responds to like another device, simulating it, for example calculators in computers
  4. 4. is how much usable, effective and efficient a program is to consumers, to satisfy their needs, for example how usable is whatsapp for communicating.
  5. 6. is the way the program or app adapts to the user’s screen, for example how youtube shows in a cellphone compared to a computer screen.
  6. 8. A computer program designed to react to activities initiated by a user or system is known as an event-driven application.