Module 1 Vocabulary CTCT 6200: ncd0014

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Across
  1. 2. An environment where processors are embedded in every product imaginable (things), and these things communicate with one another via the Internet or wireless networks
  2. 7. The use of computers to simulate a real or imagined environment that appears as a three-dimensional (3-D) space
  3. 8. Developed in the 1960s, packed the equivalent of thousands of vacuum tubes or transistors into a silicon chip about the size of your thumb
  4. 10. Reads aloud to the user instead of the user reading on a printed page or on the screen
  5. 11. Apps like Amazon’s Alexa or Apple’s Siri that use natural language processing to respond to your verbal commands or questions, using search technology to provide answers or perform a task, such as adding an item to a grocery list
  6. 12. Software that helps a user to input data or information verbally
  7. 13. Law that requires any company with 15 or more employees to make reasonable attempts to accommodate the needs of physically challenged workers
  8. 18. Smaller, cheaper, and more reliable replacement for vacuum tubes in the second generation of computers
  9. 19. A device that can communicate, locate, and predict; part of the Internet of Things (IoT)
  10. 21. The programs and apps that instruct the computer to perform tasks
  11. 24. A freestanding booth usually placed in a public area that can contain a display device used to show information to the public or event attendees
  12. 25. An electronic device, operating under the control of instructions stored in its own memory, that can accept data, process the data to produce information, and store the information for future use
  13. 29. Computers designed for personal use, as opposed to commercial or industrial use
  14. 30. The gap between those who have access to technology and its resources and information, especially on the Internet, and those who do not
  15. 32. Raw facts, such as text or numbers
  16. 33. Uses technology to enable workers to connect to the company’s network, communicate with each other, use productivity software and apps, meet via web conferencing, and more
  17. 34. A computer that functions as one component in a larger product, and which has a specific purpose
  18. 35. Department in medium and large businesses responsible for ensuring that all the computer operations, mobile devices, and networks run smoothly
  19. 36. An improvement in card technology that stores data on an embedded chip instead of a magnetic stripe
  20. 37. A type of virtual reality that uses an image of an actual place or thing and adds digital information to it
  21. 38. Data that has been processed to become meaningful
  22. 40. Descriptive text added to an object
  23. 41. Using computers to monitor computer assembly lines and equipment
  24. 42. A form of data input in which computers interpret and digitize spoken words or commands
  25. 43. Working from home
Down
  1. 1. Web-based sites where students can check their progress in a course, take practice tests, and exchange messages with the instructor or other students
  2. 3. Cylindrical glass tubes that controlled the flow of electrons, used in the first generation of computers
  3. 4. Having a current knowledge and understanding of computers, mobile devices, the web, and related technologies
  4. 5. U.S. law that requires that public schools purchase or acquire funding for adaptive technologies
  5. 6. Technology that uses audio output to describe the contents of the screen
  6. 9. The science that combines engineering and technology to create and program robots. Robots are useful in situations where it is impractical, dangerous, or inconvenient to use a human
  7. 14. Having a current knowledge and understanding of computers, mobile devices, the web, and related technologies
  8. 15. The technological use of logic and prior experience to simulate human intelligence
  9. 16. Used by manufacturers to streamline production and ship products more quickly. With CAM, robots perform work that is too dangerous, detailed, or monotonous for people
  10. 17. Policy that enables employees to use their personal devices to conduct business
  11. 20. Refers to the use of technology by a company’s employees to meet the needs of a large business
  12. 22. Refers to healthcare professionals using smartphones or tablets to access health records stored in the cloud, and patients using digital devices to monitor their conditions and treatments
  13. 23. Software that enables a user to create an outline or structure of information
  14. 26. Person familiar with how to use technology to become an educated and productive member of the digital world
  15. 27. Classroom in which technology is used to facilitate learning and communication
  16. 28. The “brains” of a computer; a chip that contains a central processing unit
  17. 31. A practice that involves reducing electricity consumed and environmental waste generated when using computers, mobile devices, and related technologies
  18. 39. The device itself and its components, such as wires, cases, switches, and electronic circuits