Across
- 2. may be released so that select users can start using the product to determine any additional work that is needed.
- 5. verifies that all programs in an application work together properly.
- 7. looks at common security practices and ensures that the app or system meets the recommended criteria.
- 8. a named location in memory used to store information, such as a value, that is used in a program.
- 9. set of rules for a programming language.
- 10. an environment that allows software developers to test their programs with fictitious data without adversely affecting other programs, information systems, or data.
- 11. a process or set of rules used in problem-solving, such as calculations.
- 17. a set of steps that must be completed in a certain order.
- 18. a set of evolving principles that developers should follow to enhance the UX, to make data collection usage transparent, and to enable users to easily make choices that protect their privacy.
- 19. verifies that each individual program or object works by itself.
Down
- 1. the measure of the suitability of the development process to the individual project at any given time.
- 3. purpose is to use the data gathered during the feasibility study and detailed analysis to present a solution to the need or request.
- 4. a team consisting of users, the system analyst, and other IT professionals that work on a system development project.
- 6. a set of words, abbreviations, and symbols that a programmer or developer uses to create instructions for a program or app.
- 7. inludes the project's goals, objectives, and expectations.
- 12. an item that can contain both data and the procedures that read or manipulate that data.
- 13. a working model that demonstrates the functionality of the program or app.
- 14. a type of object that defines the format of the object and the actions an object can perform.
- 15. repetitions of a sequence of instructions.
- 16. defines the behavior of an object.
