Across
- 3. A program that assembles objects generated by a compiler into a singled executable program.
- 4. Misuse of resource.
- 5. It transforms source code into computer language.
- 8. Discrepancy on usage of variable.
- 10. A temporary storage, with data types, and name.
- 11. Consists of one or more operands and operators.
- 12. It has range, size, and classification. It specifies that kind of data to store.
Down
- 1. Its value never change during run time.
- 2. An English like programming language, user friendly, and platform independent.
- 6. A program that translates and executes each statement.
- 7. Excessive use of variable.
- 9. The minimal unit of structure in programming.
