Across
- 3. A connection between two vertices in a graph.
- 4. A path in a graph that starts and ends at the same vertex.
- 7. A collection of vertices connected by edges.
- 9. A greedy algorithm that constructs an MST by selecting edges in increasing order of weight.
- 11. The ratio used to select items in the Fractional Knapsack algorithm.
- 16. The smallest possible total cost required to connect all vertices.
- 17. A spanning tree with the minimum possible total edge cost.
- 18. The process of updating a shortest-path estimate when a shorter path is found.
- 19. An algorithm that makes the best local choice at each step.
- 20. A container with limited capacity used in an optimization problem.
- 21. The current shortest known path length from the source to a vertex.
- 22. The maximum weight that can be carried in a knapsack.
- 24. The starting vertex from which shortest paths are calculated.
Down
- 1. A graph in which every vertex can be reached from every other vertex
- 2. The locally best choice made by a greedy algorithm.
- 5. A point or node in a graph.
- 6. A problem in which fractions of items can be selected to maximize total profit.
- 8. The benefit or value obtained by selecting an item.
- 10. The best solution available at a particular step.
- 12. A set of edges connecting all vertices without forming a cycle.
- 13. A greedy algorithm used to find shortest paths from a source vertex.
- 14. A greedy algorithm that constructs an MST by repeatedly adding the minimum-cost edge connected to the tree.
- 15. SOURCESHORTESTPATH The problem of finding the shortest paths from one source vertex to all other vertices.
- 23. The amount of capacity consumed by an item.
- 25. The numerical cost associated with an edge.
