Across
- 3. a collision in physics where the total kinetic energy of the system is not conserved, though linear momentum is conserved
- 4. s a fundamental physics concept measuring an object's "quantity of motion," calculated as the product of its mass
- 10. any interaction originating from outside a defined system that acts upon an object within that system
- 12. states that the net force acting on an object is directly proportional to its acceleration and inversely proportional to its mass
- 14. a vector quantity defined as the product of the average net force acting on an object and the time interval over which it acts
Down
- 1. the net force multiplied by the time interval (\(F\Delta t\))—is equal to the change in its momentum (\(m\Delta v\)), mathematically expressed as \(\vec{J}=\Delta \vec{p}=\vec{F}_{net}\Delta t=m\vec{v}_{f}-m\vec{v}_{i}\)
- 2. a vector quantity that defines the rate of change of an object's position with respect to time, incorporating both magnitude (speed) and direction.
- 5. a fundamental, scalar property representing the amount of matter in an object and its resistance to acceleration (inertia) when a force is applied
- 6. a fundamental physics principle stating that the total linear momentum of a closed
- 7. a push or pull acting upon an object resulting from the object's interaction with another object
- 8. momentum
- 9. a type of collision in physics where both total linear momentum and total kinetic energy are conserved
- 11. forces exchanged between particles or objects within a defined system
- 13. a rapid, violent release of energy—often via chemical or nuclear reactions—that results in a sudden, high-pressure expansion of gases, heat, light, and shockwaves
