Monomyth Vocabulary

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Across
  1. 1. The end of the story where all conflicts are resolved.
  2. 4. The ______ Action is the series of events that build suspense.
  3. 6. The start of a story where characters and setting are introduced.
  4. 7. The major life-or-death crisis often occurring in the "Inmost Cave".
  5. 9. The final reward, knowledge, or internal change brought back home.
  6. 10. A wise guide who provides the hero with advice or a gift.
  7. 12. The ______ World is where the hero’s life begins before the journey.
Down
  1. 2. The ______ Incident is the specific event that starts the conflict.
  2. 3. Crossing the ______ means the hero is leaving the known world.
  3. 5. The final test where the hero is "reborn" before the journey ends.
  4. 8. The highest point of tension in a plot arc.
  5. 11. When the hero hesitates or initially says "no" to the adventure.