Across
- 1. Maps virtual addresses to physical frames.
- 2. PAGING: Load pages into memory only when accessed.
- 5. Memory divided into logical variable-sized segments.
- 6. Code segment accessing shared resources.
- 10. Performance collapse due to excessive paging.
- 11. Illusion of larger memory via abstraction.
- 12. Fair CPU scheduling using time slices.
- 13. Integer-based synchronization for process coordination.
- 14. Ensures mutual exclusion in critical sections.
Down
- 1. Scheduling that interrupts running processes.
- 3. Fixed-size blocks in physical memory.
- 4. Random-access method
- 7. Disk scheduling algorithm that moves back and forth
- 8. Memory allocated in sequential blocks.
- 9. Indefinite blocking due to resource conflicts.
