Across
- 5. Physical materials affect the color and engineering properties of bodies and components.
- 6. Modifies the selected geometry using Offset, Extrude, or Fillet. The operation depends on the geometry selected.
- 10. Duplicates faces, bodies, features or components in a design and distributes them along linear axes
- 12. Affects body, component, and face color. Appearance overrides colors assigned by the physical material, but it doesn’t affect engineering properties
- 13. Converts the selected face to T-spline faces, edges, and vertices for modification.
- 16. Sweeps a sketch profile or planar face along a selected path
- 19. Creates a transitional shape between two or more sketch profiles or planar faces
- 21. Adds internal or external threads to cylindrical geometry. Threads can be cosmetic or modeled on the geometry
- 22. Moves an object by aligning selected geometry (a point, line, plane, circle, or coordinate system) with geometry selected elsewhere.
- 23. Raises or recesses a sketch profile relative to faces on a solid body by a specified depth and direction
- 24. Creates joins or removes volumes using bounding volumes formed by tool selections.
- 27. Adds depth to open or closed sketch profiles or faces
- 28. Creates a solid body sphere
- 30. Creates a solid box
- 31. Removes material from a part interior, creating a hollow cavity with walls of a specified thickness.
Down
- 1. Creates a solid coil.
- 2. Creates a hole based on user-specified values and selections
- 3. Deletes the selection from the design.
- 4. Applies a fixed or parting line draft angle to planar faces.
- 7. Scales sketch objects, bodies, or components.
- 8. Identifies features in a body and recognized features are listed in the browser.
- 9. Revolves a sketch profile or planar face around a selected axis
- 10. Uses an open sketch curve to create a thin feature. The rib is created planar (parallel) to the sketch plane
- 11. Performs combinations between solid bodies.
- 14. Adds thickness to surface faces to create a solid body.
- 15. Creates a solid cylinder
- 17. Shifts the selected face or faces in a positive or negative direction
- 18. Bevels the edges of a solid or surface body by removing material from exterior edges or adding material to interior edges.
- 20. Rounds the edges of a solid body by adding material to interior edges and removing material from exterior edges.
- 21. Creates a solid torus
- 25. Creates an internal or external component in the assembly
- 26. Uses an open sketch curve to create a thin feature. The web is created normal (perpendicular) to the sketch plane
- 29. Creates a solid pipe that follows a selected path