Across
- 5. makes the sprite stops when it runs into something
- 6. clockwise rotation in degrees of the sprite
- 9. makes the sprite push the target as long as they are touching each other
- 10. The lines of code contained inside its block
- 13. draws a point
- 14. number of times per second the screen is refreshed
- 16. draws a straight line between two points
- 17. sets the width for points and lines
Down
- 1. sets the color used for your game
- 2. the debug state of the sprite
- 3. disables the fill inside shapes
- 4. sets the alignment for drawing text
- 5. the visibility of the sprite
- 7. Calls an amed function that takes no parameteS
- 8. sets the current font
- 9. connects the point to drawl a shape
- 11. depth of the sprite in the drawing order
- 12. Checks if the key specified is pressed.
- 15. how big the sprite is
- 18. writes a description of some code
