Multimedia design

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Across
  1. 5. makes the sprite stops when it runs into something
  2. 6. clockwise rotation in degrees of the sprite
  3. 9. makes the sprite push the target as long as they are touching each other
  4. 10. The lines of code contained inside its block
  5. 13. draws a point
  6. 14. number of times per second the screen is refreshed
  7. 16. draws a straight line between two points
  8. 17. sets the width for points and lines
Down
  1. 1. sets the color used for your game
  2. 2. the debug state of the sprite
  3. 3. disables the fill inside shapes
  4. 4. sets the alignment for drawing text
  5. 5. the visibility of the sprite
  6. 7. Calls an amed function that takes no parameteS
  7. 8. sets the current font
  8. 9. connects the point to drawl a shape
  9. 11. depth of the sprite in the drawing order
  10. 12. Checks if the key specified is pressed.
  11. 15. how big the sprite is
  12. 18. writes a description of some code