Across
- 3. The part of a sound envelope that begins when the attack and decay portions have run their course, and continues until the key is released. The sustain control is used to determine the level at which the envelope will remain. While the attack, decay, and release controls are rate or time controls, the sustain control is a level control.
- 5. An acronym for "Musical Instrument Digital Interface." A protocal that allows the transfer and manipulation of musical data parameters among different capable devices. Some of these parameters include: velocity, pitch, tempo, panning, vibrato, and many more.
- 7. The time it takes for a sound to fade after the key or input device is released. It is part of the sound envelope.
- 10. Analog to Digital Convertor
- 11. How quickly the sound drops to the sustain level after the initial peak.
- 12. Low frequency oscillator
- 13. a computer program implementing an algorithm that compresses and decompresses digital audio data according to a given audio file or streaming media audio coding format.
Down
- 1. In digital, a verb meaning to combine audio from different tracks into one.
- 2. A bit is the basic unit of information in computing and digital communications.[1] A bit can have only one of two values, and may therefore be physically implemented with a two-state device. These values are most commonly represented as either a 0 or 1.
- 4. The first part of a sound envelope consisting of the amount of time it takes the sound to reach its peak volume from the time the key is pressed.
- 6. An audio effect which records an input signal to an audio storage medium, and then plays it back after a period of time.[2] The delayed signal may either be played back multiple times, or played back into the recording again, to create the sound of a repeating, decaying echo.
- 8. This is made up of the attack, decay, sustain, and release of a sound. Especially in electronic sound design and synthesis.
- 9. Digital to Analog Converter
