Across
- 3. A mirror that shows whatever you wish to see.
- 5. A woman that can signify help/knowledge or evil/villain.
- 7. Youth that lasts forever that is usually wanted by the villin who is trying to use the protagonist to gain it.
- 9. The journey that someone takes or is sent on to fulfill their fate that usually ends badly for the greater good.
- 12. Someone who tricks the protagonist in negative ways that usually sets them off track.
- 14. A group of characters or objects that come in groups of three.
- 15. The belief that all the actions that you take will come back to you in a different form.
- 16. A woman who is in need of help who usually needs the protagonist/hero to save her.
- 17. It is depicted as the end of the word or destruction that takes the form of land.
- 18. The beliefs that a person holds dearly that influence their decisions.
- 19. Characters found in many stories that often are rude, unkind, or bullies to the protagonist.
- 20. A door that off limits and has been blocked off from the public.
Down
- 1. CurA young woman is the protagonist and always chooses kindness in times where it is hard.
- 2. Objects found in many fairy tales that have a bad omen or fate attached to it.
- 4. A group of peoples traditions and way of life that dictates most of their actions.
- 6. frequent element found in fairy tales where the protagonist finds their fortune in the end.
- 8. When a character or object takes a different form or changes in some way.
- 10. The Egyptian sun god.
- 11. A quest that the protagonist is sent on that is his fate and it is for the greater good.
- 13. This egyptian book has a list of spells that are said to transform a living into an immortal in the afterlife
