Across
- 3. Holding place for instructions and data a computer needs to reach quickly.
- 5. The performance driven by the need of the parties involved in data communication.
- 7. Instructions that tell a computer what to do.
- 11. Parameters that capture the characteristics of the network.
- 13. Enables a computer to transfer data to and from devices with less CPU overhead.
- 14. Rules that govern how data is transmitted, received and processed across computer networks.
- 15. Actions and operations that take place within a networking device to handle communication.
- 17. Amount of data that moves across a network during a given time.
- 18. Transmission of digital data between two or more computer networks.
- 20. Caused maily by networking congestion, transmission errors and network system failures.
Down
- 1. A hardware component that enables a computer to connect to a network and communicate.
- 2. A worldwide system of computer networks.
- 4. Physical components of a computer.
- 6. Required for end-to-end service provisioning.
- 8. Measurement of how many units of information a system can process in a given amount of time.
- 9. Time delay over your network connection.
- 10. Process of removing the header and trailer information from a packet, as it moves to its destination.
- 12. Handles framing, addressing, flow control and error detection.
- 16. What is connected to a workstation as a LAN topology?
- 19. Seven layers that computer systems use to communicate over a network.