Across
- 3. When players come back for more
- 5. Invented the crossword puzzle
- 9. The application of typical elements of game playing to other areas of activity
- 10. Visually representing data
- 11. Not punishment
- 12. Fewer obstacles, more of these
- 14. The underlying emotive experience of a game
- 15. Release fast, then build
Down
- 1. Games that strives to reproduce style of daily news coverage
- 2. The rules of the game
- 4. Real-time interactions between the rules of the game
- 6. People play games because they are
- 7. Game type which offers education in how to become a good journalist
- 8. Weaving a narrative
- 13. In someone else's shoes
