Online platforms in STEM education

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Across
  1. 1. Related to technology and electronic systems.
  2. 3. A step-by-step procedure for solving a problem.
  3. 4. Information given to learners about their performance.
  4. 8. A game-based platform used for quizzes and classroom engagement.
  5. 9. A visual programming language using blocks to teach coding basics.
  6. 10. A virtual model used to imitate real-world processes or experiments.
  7. 11. A feature that allows learners to actively engage with content and receive responses.
  8. 13. The ability to learn anytime and at your own pace.
  9. 14. Combining different subjects like math, science, and technology.
Down
  1. 2. A dynamic mathematics tool for graphing and modeling.
  2. 5. A digital environment used for delivering and managing learning content.
  3. 6. The use of images, graphs, or models to represent information.
  4. 7. The process of creating mathematical or scientific representations.
  5. 12. A popular programming language used for data analysis and STEM tasks.