Digital Media

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Across
  1. 5. – A format or algorithm used to compress and store digital media (e.g., H.264, ProRes).
  2. 7. – An effect that smoothly connects two clips (e.g., dissolve, fade, wipe).
  3. 11. – The area in video editing software where clips, audio, and effects are arranged in sequence.
  4. 12. – Determines how a layer interacts with the layers beneath it (e.g., Multiply, Overlay, Screen).
  5. 13. – The transparency level of a layer or object; lower opacity makes it more see-through.
  6. 15. – A single level in Photoshop or Premiere where elements can be edited independently.
  7. 16. – Hiding or revealing parts of a layer without permanently erasing them.
  8. 18. – The most basic edit in video, removing parts of a clip or jumping directly between shots.
  9. 19. – The overall design or arrangement of elements in a digital artwork or video frame.
  10. 20. – Saving your final project as a playable video or image file in a chosen format.
Down
  1. 1. – Images made from paths and shapes; can be resized without losing quality.
  2. 2. – Adjusting the brightness, contrast, and colors to make footage look natural or consistent.
  3. 3. – The number of frames (images) shown per second in a video; common rates are 24, 30, or 60 fps.
  4. 4. – A point in time that marks a change in motion or effect (used for animation or transitions).
  5. 6. – A visual graph showing the distribution of light and dark tones in an image or video.
  6. 8. – Images made up of pixels (like photos in Photoshop); lose quality when enlarged.
  7. 9. – A sequence of sketches or images showing planned shots or scenes in a video project.
  8. 10. – The relationship between an image’s width and height (e.g., 16:9 for video, 4:3 for photos).
  9. 14. – The amount of detail in an image, measured in pixels per inch (PPI) or dots per inch (DPI).
  10. 17. – Stylizing color to create a certain mood or cinematic look.