Physics

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Across
  1. 2. Average Power Consumption work in joules divided by time in seconds
  2. 8. Change in velocity that goes in either the positive direction or negative direction.
  3. 9. Motion Equation, initial velocity added to the product of the acceleration and time
  4. 11. of Kinetic Energy between 2 objects
  5. 12. Mechanical Advantage Ratio of the output force to the input force.
  6. 14. Displacement Equation The sum of the product of the initial velocity and time and the product of 1/2, the acceleration, and the time squared.
  7. 16. area under the curve; add the power and divide the term by the result power from the addition.
  8. 19. Heat of Sublimation when a solid turns directly into a gas
  9. 20. Product of applied force and distance traveled.
  10. 21. Cosine Ratio of the adjacent leg and the hypotenuse based on angle "Theta" can be used with vectors
  11. 22. of Refraction Comparison of the speed of light to a frequency of light
  12. 23. Archimedes' Principle, Any object in a liquid, experiences a force upward equal to the weight of the liquid displaced from the object
  13. 24. Net Force, sum of all forces in every direction
  14. 25. Gravitational Constant, 9.81 meters per second squared
  15. 26. of Kinetic Energy between 2 objects
  16. 28. Machines Machines designed to incorporate as less work as possible to cover the same distance.
  17. 29. just a number or unit
  18. 30. Average inner Kinetic Energy in a object.
  19. 32. Third Law For every force there is always an opposite and equal reaction.
  20. 34. A force applied to a link that's has only one direction and the direction is dictated by the heavier direction.
  21. 35. Kinetic Energy Potential energy released when an object moves
Down
  1. 1. the distance directly traveled in a straight line( how much distance it really covered)
  2. 2. Density how close the molecules are apart from each other in an object, it is a ratio of mass, in kilograms, and its volume, cubic meters
  3. 3. angular speed change in angle over change in time
  4. 4. Energy Energy build up from work done to an object, object has to be static
  5. 5. Speed something is going at during a certain duration of time.
  6. 6. Second Law Force is equal to the acceleration of an object times its mass
  7. 7. Inverse of integral: multiply the power by the coefficient and subtract the power
  8. 10. Law, The sine of an angle divided by a certain velocity is equal to the sine of a different angle divided by a different velocity
  9. 12. Component that has magnitude and direction
  10. 13. Force applied to something that causes rotation
  11. 15. Sine Ratio of the opposite leg and the hypotenuse based on angle "Theta", can be used with vectors
  12. 17. Resistance between a surface and an object that reduces the force applied to that object(doesn't change the force that is applied to the object but instead is makes it slower because the applied force times the coefficient is equal to that force applied to an object on a friction-less plain.)
  13. 18. Gas Law, The product of Pressure and Volume equal to the Number of moles times the Gas product and the temperature in kelvin
  14. 24. First Law Object at rest remains at rest or vice versa ( moving will continue to move)until some external force stops it
  15. 25. Resultant Vector the result of the sum of two vectors
  16. 27. force applied to an area
  17. 29. Equilibrium Forces applied on an object in such a way that the object is static and doesn't move.
  18. 31. Momentum product of Velocity, the speed it is going at currently and mass, F(T1-T2)= M(V2-V1)
  19. 32. Center of Mass- Location where all the mass is located in an object
  20. 33. N/m^2 unit of pressure