Across
- 1. The rate of change of velocity of an object.
- 4. A computer program that simulates physical systems, such as gravity, in video games.
- 6. The speed of an object in a given direction.
- 8. A 2D image or animation that represents a character or object in a game.
- 9. An imitation of a real-world process or system.
- 10. Make the sprite move upwards
- 11. The force that attracts objects towards the center of the Earth.
Down
- 2. The act of objects coming into contact with each other.
- 3. The process of creating stages or environments in a video game.
- 5. The conclusion of a game, often when the player has lost or completed all objectives.
- 7. An object that temporarily gives the player special abilities or advantages.
