PLTW 1.2 Key Terms Crossword

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Across
  1. 6. Solving The process of understanding a problem, devising a plan, carrying out the plan, and evaluating the plan in order to solve a problem or meet a need or want.
  2. 7. A limit to the design process. Constraints may be such things as appearance, funding, space, materials, and human capabilities.
  3. 8. A person or household that purchases goods or services.
  4. 9. Process A systematic problem-solving strategy, with criteria and constraints, used to develop many possible solutions to a problem or to satisfy human needs and wants and winnow (narrow) down the possible solutions to one final choice.
  5. 10. Desired specifications (elements or features) of a product or system.
  6. 13. The act of trying out a new procedure, idea, or activity.
  7. 15. A method for collecting data.
  8. 16. To observe or study by close examination and systematic inquiry.
  9. 18. A sketch on which notes are made to provide further information.
  10. 20. The parameters placed on the development of a product or system. The requirements include the safety needs, the physical laws that will limit the development of an idea, the available resources, the cultural norms, and the use of criteria and constraints.
  11. 23. An exchange of one thing in return for another; especially relinquishment of one benefit or advantage for another regarded as more desirable.
  12. 26. An act, process, or methodology used to make a design or system as effective or functional as possible within the given criteria and constraints.
Down
  1. 1. A person who is trained in and uses technological and scientific knowledge to solve practical problems.
  2. 2. Human activities used to create, invent, design, transform, produce, control, maintain, and use products or systems; a sequence of actions that combines resources to produce an output.
  3. 3. A measure in one direction.
  4. 4. A method of shared problem solving in which all members of a group spontaneously, and in an unrestrained discussion, generate ideas.
  5. 5. A detailed description of the design and materials used to make something.
  6. 9. A person who designs any of a variety of things.
  7. 11. The study of workplace equipment design or how to arrange and design devices, machines, or workspace so that people and things interact safely and most efficiently.
  8. 12. Formation of mental visual images.
  9. 13. Extremely rapid increase.
  10. 14. A full-scale working model used to test a design concept by making actual observations and necessary adjustments.
  11. 17. Pleasing in appearance.
  12. 19. The feel, appearance, or consistency of a surface, substance, or fabric.
  13. 21. To form an idea of the amount or value of; assess.
  14. 22. Change to ensure accuracy.
  15. 24. Matrix A tool for systematically ranking alternatives according to a set of criteria.
  16. 25. Systematic, scientific, documented study.
  17. 27. A visual, mathematical, or three-dimensional representation in detail of an object or design, often smaller than the original. A model is often used to test ideas, make changes to a design, and to learn more about what would happen to a similar, real object.