Across
- 3. Was in the same category of moves as Overheat, Leaf Storm, and Draco Meteor until those moves got nerfed from 140 to 130 base power. This move has maintained its base power.
- 5. Identical to Liquidation except for typing and distribution.
- 6. One of two moves that does not have a base power perfectly divisible by 5. This move is not boosted by Iron Fist whereas the other is.
- 10. Can hit airborne opponents (using Fly, Bounce, Sky Drop).
- 11. Only sound-based flying type move.
- 13. Identical to Metal Burst except for distribution and typing.
- 14. Identical to Giga Drain except for distribution, physical/special category, and contact.
- 15. Identical to Surf except for typing, distribution, and physical/special category.
Down
- 1. Identical to Power Trip except for typing, physical/special category, and distribution.
- 2. Identical to Heal Pulse except for typing, distribution, and bonus healing under different conditions.
- 4. Identical to Infernal Parade except for typing, distribution, physical/special category, and status condition that the move inflicts.
- 5. Identical to Mystical Fire except for typing, distribution, contact, and physical/special category.
- 7. Identical to King's Shield except for the secondary effect the target receives upon making contact.
- 8. The strongest move that flinches (barring Z-moves, etc.).
- 9. The sole psychic-type move introduced in Generation VI.
- 12. Identical to Force Palm except for typing and distribution.
