Across
- 2. a massively multiplayer online role-playing game for kids aged between 6 and 13. Each player could create their own panda. With this avatar the players could chat with each other, play games, learn in a playful atmosphere and complete quests in the different places of the island
- 5. a MMO involving a virtual world containing a range of online games and activities, developed by Fantage, Inc. Players are able to customize their cartoon avatars from hair color to clothes and explore a town-like virtual world. There are also special events, such as Christmas, Easter etc. it was made available to the general public in April 2008
- 7. a social online universe involving a full virtual world providing games and activities. Players are provided an avatar to completely transform into their own moviestar. The game is free to play, however, players can pay to gain access to extended features and fast-track their rise to fame.
- 9. a mmo in which the player takes control of a single armored vehicle of their choice, and is placed into a battle on a random map. The player has control over the vehicle's movement, firing, and can communicate with allied players through typed or voice chat. (W.O.T.)
- 11. a sandbox video game originally created and designed by Swedish game designer Markus "Notch" Persson, and later fully developed and published by Mojang
- 13. a social networking service and online community aimed at teenagers. The website is owned and operated by Sulake, a Finnish corporation. The service began in 2000 and has expanded to include nine online communities (or "hotels"), with users in over 150 countries
- 14. a free-to-play, mmo, developed by the South Korean company Wizet. In the game, players travel the "Maple World", defeating monsters and developing their characters' skills and abilities as is typical in role-playing games
Down
- 1. a mmo, involving a virtual world that contained a range of online games and activities. It was created by New Horizon Interactive (now known as Disney Canada Inc.). Players used cartoon penguin-avatars and played in a winter-set virtual world
- 3. an action-adventure sandbox video game developed by Avalanche Software and published by Disney Interactive Studios. It was announced on January 15, 2013 and developed for approximately $100 million. The game uses collectible figurines that are then synchronized with the game, unlocking characters from Disney and Pixar properties that interact and go on adventures
- 4. a massively multiplayer online virtual world launched in 2010 by WildWorks in partnership with the National Geographic Society. The game, which has experienced 500% year-over-year growth, has more than 70 million registered players, and it is one of the fastest-growing online children's properties worldwide
- 6. an online role-playing game, developed in 2007 by Pearson Education's Family Education Network, and targeted towards children aged 6 to 15
- 8. a mmo game created by KingsIsle Entertainment. Players take on the role of students of witchcraft and wizardry to save the Spiral, the fictional universe in which the game is played, and battle enemies by casting spells using a turn-based combat system similar to collectible card games.
- 10. a mmo, developed by Disney Interactive and published by the Walt Disney Company. Players could create characters called "Toons". Players were able to customize their Toons in various shapes, colors, clothes and sizes, as well as their species, with choices consisting of cats, dogs, ducks, mice, pigs, rabbits, bears, horses and monkeys
- 12. a user-generated massively multiplayer online social gaming platform developed and published by the R.C. and released in 2006
