Across
- 3. — An overarching story that claims to explain society as a whole.
- 5. — Theorist of simulacra, hyperreality and consumer sign-value.
- 7. — Baudrillard’s “copies without originals”; signs that refer to other signs.
- 9. — Using multiple methods/sources to corroborate a finding.
- 11. — When representations feel more real than reality itself.
Down
- 1. — Theory of social order and value consensus; criticised for ignoring fragmentation.
- 2. — Era of fluid identities and media saturation; sceptical of grand theories.
- 3. — Industrialisation, strong institutions, and faith in science and progress.
- 4. MODERNITY — Intensified modernity of risk, reflexivity and globalisation.
- 6. GAMES — Wittgenstein’s idea that meaning depends on use within forms of life.
- 8. — Philosopher of “incredulity toward metanarratives.”
- 10. — Class-centred grand narrative of capitalism; accused of reductionism.
