Across
- 2. The animation principle that considers how to represent the weight, depth, and balance of a 3D figure in a 2D space.
- 4. The animation principle focused on the importance of smaller actions to support the main action.
- 5. Intensifying actions, emotions, or characteristics in order to capture the audience’s interest.
- 6. The animation principle that requires drawings to give visual interest and be pleasing to look at.
- 7. Sketching out the key poses first before filling in the in-between pose.
- 10. Drawn in a more exaggerated way to show velocity, momentum, and mass.
- 11. References the timing of an object or figure at the beginning and the end of a sequence.
Down
- 1. The animation principle that the number of frames used for an action determines how long that action is on the screen.
- 2. Animating an action form the first drawing to the end of the sequence in order.
- 3. A curved visual path for a character’s actions from one extreme to another.
- 8. Creating a way for the audience to expect and be ready for the next action.
- 9. The act of showing or presenting an idea in a completely clear manner.