programing terminology

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Across
  1. 7. is the approach that suggests that design and development should respond to the user's behavior and environment based on screen size, platform and orientation
  2. 9. are issues in the graphical user interface (GUI) of web or mobile applications, like misaligned texts or buttons, overlapping images or texts, partially visible elements, and responsive layout problems that can significantly impact the user experience.
  3. 10. in which changes in state are monitored as they happen, lets an application respond much faster than a batch approach, in which the detection process runs only intermittently.
Down
  1. 1. environment computer software that supports the use of visual expressions such as graphics, drawings, animations, and icons in the programming process.
  2. 2. language instead of typing a coding language, you drag and drop jigsaw-like pieces together to build things using tools like Scratch or Thunkable.
  3. 3. describes how useable software is in relation to its intended purpose.
  4. 4. the process of creating software applications that run on a mobile device
  5. 5. is software that allows smartphones, tablets and other devices to run applications and programs
  6. 6. is the point of human-computer interaction and communication in a device.
  7. 8. is hardware or software that enables one computer system (called the host) to behave like another computer system (called the guest).