Across
- 3. method which marks the starting point of a program
- 6. method used to compare two strings and returns integer value
- 7. represents type of value stored in a variable
- 8. a value that does not change
- 10. A group of characters
- 11. A string function to find character at a specific position
- 12. a bottom tested loop
- 13. statement which terminates the loop
Down
- 1. type of variable which can be accessed through class name
- 2. can store a value
- 4. Special conditions in a program leading to abnormal termination
- 5. A data type with two possible values
- 8. skips the rest part of the loop body and go for next iteration
- 9. a group of homogeneous elements
