Programming terminology

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Across
  1. 4. unexpected problem with software or hardware.
  2. 5. the approach that suggests that design and development should respond to the user’s behavior and environment based on screen size, platform and orientation.
  3. 7. software interface designed to manage hardware components and assist users in utilizing their mobile devices, such as smartphones and tablets, similar to how personal computers were used in the past.
  4. 8. computer program written to respond to actions generated by a user or system
  5. 10. They are computer software that support the use of visual expressions such as graphics, drawings, animations, and icons in the programming process.
Down
  1. 1. instead of typing a coding language, you drag and drop jigsaw-like pieces together to build things using tools like Scratch or Thunkable
  2. 2. the process of making software for smartphones, tablets and digital assistants, most commonly for the Android and iOS operating systems
  3. 3. is a program or device that enables a computer system to behave like another device
  4. 6. the process designers use to build interfaces in software or computerized devices, focusing on looks or style.
  5. 9. how useable software is in relation to its intended purpose.