Programming

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Across
  1. 6. Transforms a program written in a high level programming language.
  2. 7. The results of the process.
  3. 8. Needs to be created and filled with instructions in order to indicate what to do with the data that is received.
  4. 9. The method of communication used by humans that can be spoken or written.
  5. 10. Refers to the rules and the correct order to combine commands to perform an action or a set of actions.
Down
  1. 1. A set of instructions that a computer can interpret in order to receive data, process it and get an output.
  2. 2. Locations in memory where a value will be stored.
  3. 3. An external device, program, that Works in tyhe computer to créate an output.
  4. 4. Every sentence given to the computer in order to execute an action such as "Open the file".
  5. 5. Something that doesn't have a change, for example your name.