Across
- 2. a pierce of malware that pretends to be another piece of software to trick the user and harm or disrupt the computer
- 4. a way of making a computer program run one step at a time, to check that each step is working properly
- 5. the combination of an IP address and a port, which lets programs send data directly to each other over the internet
- 6. the rules that determine how a program must be structured in order for it to work properly
- 7. a universal code used by computers to represent thousands of symbols and text characters
- 8. a list of items separated by commas and surrounded by brackets
- 9. a series of characters, containing numbers, letters, or symbols, such as a colon
Down
- 1. the bar that contains all of the commands you can use to write your program.
- 3. the smallest complete instruction a programming language can be broken down into
- 4. the programs that run on the computer and control how it works
- 6. a movable object
- 7. universal resource locator, a relatively easy-to-remember address for calling a web page
