Across
- 7. a placeholder where you can store a piece of information that can be changed
- 8. a function in a computer program that allows unpredictable outcomes; useful when creating games
- 9. trying again and again, even when something is very hard
- 10. computers that exist only to provide things to others; computers that store files accessible via a network
Down
- 1. a wireless method of sending information using radio waves to connect to the Internet or communicate with one another wirelessly within a particular area.
- 2. a list of items separated by commas and surrounded by brackets
- 3. a name you make up so that you can see or do things on a website, sometimes called a “screen name.”
- 4. an extra piece of information that you pass to the function to customize it for a specific need.
- 5. the area where you drag and drop commands to build your program.
- 6. a type of electronic chip inside a computer that runs programs
- 11. a type of malware that works by multiplying itself to spread between computers
- 12. the rules that determine how a program must be structured in order for it to work properly
