Across
- 5. Used to bring in modules
- 6. When one class derives from another
- 9. Error that can be caught and handled
- 11. Mechanism to hide internal details
- 14. Binding data and methods into one unit
- 15. Text data type
- 18. Used to repeat a block of code
- 19. Keyword used to create a function
- 20. Keyword used to send data into a function
Down
- 1. Reusable block of code that performs a task
- 2. A function that calls itself
- 3. Stores key-value pairs
- 4. A function without a name
- 7. A function inside a class
- 8. Sends back the result from a function
- 10. Mutable sequence in Python
- 12. An instance of a class
- 13. Defines a blueprint for objects
- 16. Immutable sequence in Python
- 17. Geometry manager that arranges widgets in rows and columns
