Python Coding

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Across
  1. 4. One repetition of a loop
  2. 7. An unchanging value representing a key on the keyboard
  3. 10. An onscreen graphic based on an image
  4. 12. A number written without a decimal point
  5. 14. A data type that is either True or False
  6. 15. The amount of time between two moments
  7. 17. Techsmart library used to create programs with graphics
  8. 19. Operator that makes an expression True as long as one part is True
Down
  1. 1. A number with a decimal
  2. 2. A container for displaying graphics
  3. 3. A group of letters, symbols and/or numbers inside quotations marks
  4. 5. Treat one datatype like another
  5. 6. Operator that turns a boolean value to its opposite value
  6. 8. The x and y position
  7. 9. Calculates the remainder after division
  8. 11. An on-screen graphic based on a string
  9. 13. A single action that occurs as a result of the user
  10. 14. Immediately ends a loop
  11. 16. Techsmart library used to create unpredictable values
  12. 18. Operator that makes an expression True only if all parts are True