Across
- 3. Loop when a condition is true
- 5. Rename an imported identifier
- 6. Create a function
- 9. Create a class
- 10. Skip to next iteration
- 12. Check an item is in a container
- 13. Declare an identifier as global variable
- 15. A value with no meaning
- 18. Prepare to catch an exception
- 19. Stop execution if a condition is false
- 21. Delete an identifier or dictionary key
- 22. Create a context handler block
- 24. A negative boolean value
- 25. Loop over a container
- 27. Do nothing
- 28. Check two items at least one is true
- 29. Exit a loop early
- 31. Negate an item
- 32. Generate a value
Down
- 1. An alternative branch on a condition
- 2. Check two identifiers are the same instance
- 4. Catch a raised exception
- 5. Execute a coroutine function
- 7. Always execute after a try block
- 8. Create a coroutine function
- 11. Access variable outside of block scope
- 14. Declare an anonymous function
- 16. Catchall condition for branching
- 17. A positive boolean value
- 20. End a function and output a value
- 23. Load a module
- 24. Load an object from a module
- 26. Create an exception
- 30. Check two items are both true
- 33. Branch code on an expression
